Objects in the platform are objects that are imposed manually to a chart. These objects are used for analytical purposes. This group of functions includes:
How to Add an Object
In order to add an object to a chart, open the radial menu and tap . Select an object or tap at the top of the window, if there are objects on the chart.
Upon object selection, a chart will open with an icon of the selected object.
How to Drawing an Object
Depending on the type, objects may have different numbers of changing and moving points. As a rule the point of an object moving is its central point. To create most objects need, you need to specify one or more initial points and then, holding your finger down, set the direction and size.
When you move the object point, a special subwindow with the zoomed chart will appear in the upper left corner of the chart to allow you to accurately position the object. For more information on object drawing and modifying using points, please read descriptions of objects.
When you move the point close to one of the bar prices (Open, High, Low or Close), the object point will be automatically snapped to this price level. This option is included for the convenient positioning of objects on a chart.
How to Modify an Object
After the object has been created, it can be moved or modified. To do so, select the object first by tapping on it. The object can be considered as selected if markers (object points) appear. The markers are used for moving objects and changing their drawing parameters.
Thus, for example, to change the Fibonacci Fan location, hold its central marker and move it to the desired position. Moving of any of its extreme markers changes the object drawing parameters.
How to Delete an Object
All objects applied to a chart become unnecessary sooner or later, and they can be removed using the object managing menu. Tap in the radial menu. Tap at the top of the window, select the objects to delete, and then tap .
Every object has its specific properties. Properties can differ depending on the object. In order to control the properties of an object, tap on the object to select it, and then long-tap on it. A menu will be opened in the upper part of the window, where you should tap .
The following is available here:
Some object have specific properties like "Gann Angle", "Pips per bar". etc. Description of these properties in available in corresponding object sections.